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Aside from simply playing, stopping, and rewinding, you can also take the user to a specific frame number within the Flash movie. To


do this, choose the Go to Frame option and type a numeric value in the provided text box. 10. Repeat steps 79, attaching Stop and Rewind actions to the Stop and Rewind buttons respectively. 11. Save your work as controlling_flash_with_behaviors.htm. You can test the results in the browser by choosing the Preview in Browser option from the Document bar (or by pressing F12). The Flash movie appears in the browser window. Click the Play button to begin playing the movie. Click the Stop and Rewind buttons to test their functionality as well.           Roundtrip Flash Editing In the course of this book, you've learned that the Properties Inspector integrates an Edit button when you're working with certain file types such as images. When the image is selected, you can click the Edit button to launch the respective editor and open the original version of the image, allowing you to make edits. When you finish making the edits, you can click Done to see the results within Dreamweaver. This process, known as roundtrip editing, is also available for Flash movies. Of course, this feature relies on the original FLA/MOV file being present as well as Macromedia's Flash being installed on your computer. To work with roundtrip Flash editing, follow these steps: 1. Open the index.htm file located in the root of the defined Dorknozzle site. 2. Select the movie.swf Flash movie and click the Edit button in the Properties Inspector. 3. Dreamweaver opens Flash and attempts to automatically open the selected movie's source FLA/MOV file. If it can't open the original file automatically, it prompts you for the location of the original file. 4. After the original movie opens in Flash, the Flash Document window indicates that you're editing a movie from Dreamweaver. Make your changes to the movie. 5. When you finish making your edits, click the Done button. Flash saves your changes to the source FLA/MOV file, updates the SWF file, minimizes Flash, and then changes focus back to Dreamweaver.               Summary As you have seen, Dreamweaver's integration with sibling programs is unprecedented. Whether you're working with images directly from within Dreamweaver and editing those images using Fireworks or creating full-featured animations using Flash and controlling that animation from within Dreamweaver, it's hard to argue the amazing power that the programs share.